Anno 2070-Environmentalist or industrialist: Futuristic building game with dynamic game world



With Anno 2070 players settled the territory of the future. In the successor to the historic building games Anno 1404 and Anno 1701 is erected futuristic cities to uninhabited islands. The dynamic game world is changing by the decisions of the player.

Instead in a medieval scenario, Anno 2070 takes place in the distant future: Global warming has changed the world completely. The increased sea level transformed hills in green island chains. As a representative of a group, the player must build new settlements and successfully manage.

Establish settlements, gathering resources and cities created 
the well known game concept of the Anno series can be seen in Anno 2070 once again: With a large mother ship, the player lands near an uninhabited island. With a few clicks you built a trading post on a pristine beach and a town center in the country. With houses to attract new residents, rice farms feed the settlers and coal power plants provide energy. With military units to defend themselves against dangerous competitors or stealing valuable raw materials.

Economic decisions affect the environment 
The structure of the economy is the key to Anno 2070: Those who decide to coal plants instead of new energies, influences the nature on the island. Green landscapes are transformed into barren industrial deserts. The player must keep economic efficiency sent with environmental protection in line. Those who invest early in technologies in Anno 2070, can later build under water settlements.

Conclusion 
Anno 2070 combines classic construction games like Civilization or Sim City with real-time strategy as with Age of Empires . The beautiful graphics and dynamic game world promise exciting entertainment. However, there are a few changes to the predecessors of the Anno series. In addition, the futuristic design of the buildings at the beginning is a bit confusing.

Benefits
beautiful and detailed graphics
exciting plot
dynamic game world
Disadvantages
hardly any changes to predecessors
Functions not obvious Building